CharacterData

CharacterData is the data that makes up a single character. The player and all NPCs are characters.

Data

"skill" Type > Float

"skillgain" Type > Float #unused

"attribute" Type > Float

"budgetmax" Type > Float

"budgetcurrent" Type > Float

"activities" Type > ActivityData

CharacterKey

A Type > String unique to the character. The player always has the "player" character key. When interacting with a character or when checking for interaction requirements the specific character can also be reference with x0 > c0 as the character key.